Infinite Labyrinth
Last updated: 19 October 2026
A question, a problem or an idea: write to subhash8111999@gmail.com, or use Send Feedback in the game's Settings. Say which device you play on (iPhone, iPad or Android) and what happened, and we will get back to you.
Swipe and you run straight down the corridor until a wall stops you or you reach a round stone, where the paths split; its arrows show every way out. Swipe again to choose, and reach the glowing stairs. You can swipe mid-run to queue your next turn. Settings, Run along corridors, switched off, moves one cell per swipe instead.
Each Journey level has three stars: one for finishing, one for beating the par time, and one for finding every gem (over any number of tries). A zone opens once you have 60% of the stars before it.
Progress is kept on the device. On iPhone and iPad it is also kept in your iCloud account, so it follows you to your other Apple devices; on Android, signing in to Google Play Games keeps a copy there. Progress from two devices is merged, so nothing is lost. Deleting the game deletes the copy on the device.
The game is free and supported by full-screen ads: one may play when you move on from a results screen after a couple of cleared levels, never during a level, and you can choose to watch one for free gems, a free power-up, double gems or one more heart in Endless. A reward is given once the ad has been watched through. Where the law asks for consent, Settings has Ad Privacy Choices to change your answer.
Signing in is optional, from Settings: Game Center on iPhone and iPad, Google Play Games on Android. It adds the Endless and Daily Maze leaderboards and the achievements. Sign out in the Settings app, under Game Center, or in the Google Play Games app.
What the game stores and shares is in the privacy policy; to remove data, see Request data deletion.